Damage buttstock bash 28.
Killing floor shotgun damage isn t going up.
Firebug is 4 and so is sharp.
Damage type ballistic.
Damage projectile 300.
Amount of recoil depend on player stance and movement.
Benelli designed the m4 combat shotgun for the us military.
Pellets amount 8.
Spread factor 0 07.
A cartridge is loaded into it doesn t mean it has anything to do with a shotgun.
So no it s not a shaped charge.
Damage stab 90.
Being a flame weapons specialist the firebug sets multiple zeds on fire at time making them suffer from the damage over time stumbling and forcing them to panic which effectively decreases overall threat of the enemy crowd flame weapons of the firebug provide a wide variety of ways to apply the damage.
Commando is only like 2 because it s the worst class imo.
Base damage x1 15 base weight 1.
Firebug skill choices let them focus on either killing zeds faster.
Zerker medic and demo are 6 for me.
Rate of fire bash 48.
Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Player s stance has no effect on the pellet spread.
I use the axe to flinch scrakes to do a crouched upward boomstick alt fire to the face for an instant kill on 6p hoe if the situation is getting tense or the.
A shotgun shell is loaded into it.
Damage per pellet 30.
Damage melee 29 per tick.
High damage and whatnot but weighs 1 block too much.
It is also one of four weapons to have a flashlight making it invaluable on darker maps.
I wanna level up legit instead of using workshop maps.
Travel speed 25 m s.
I usually get reccomended doing biotics lab on beginner but surely for stuff like damage with flame weapons they would take longer because they have less health.
Semi automatic allowing for a good steady rate of fire technical information.
That alone would smooth out the field of comparison to the other top tier weapons imo.
The shotgun is the basic weapon for support specialists.
It is less powerful than the hunting shotgun and has a lower rate of fire and capacity than the aa12 but it has more ammo capacity and reload speed than the hunting shotgun and damage per shot than the aa12.
Damage type group shotgun.
Rate of fire 266.
Due to the pellet spread it is most effective at short to medium range.
Can deal up to 19600 damage with full ammo 140 capacity as off perk weapon.
This is killing floor so it doesn t have to be all that realistic correct.
While i do like to swap it for a shotgun from time to time the m4 does more damage while it has a slower reload and 2 less shots in comparison.
Performs up to 5 bounces off the surface.
Reduce it to 5 blocks and you can carry 3 assault rifles.
Originally designed by horzine s sds group in one of their wilder moments this beast isn t subtle technical information.